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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JeffersonWilson
Jefferson

Sun

Jan 23
2005

05:05

[Cel] [Sidebar] Exquaestio & The Magus Rudimentum

The chairs disappeared as Nomavisa waved his hand and he calmly turned to 
follow behind the group. Passing through a hidden door the group entered a 
well lit, albeit windowless hall with thick carpets to absorb footsteps. 
Tapestries, sculptures, and other works of art from all areas of the continent 
and covering all recorded history lined the halls. Twists, turns, and stairs 
finally ended with the group deep in the Palace before a large pair of doors 
flanked by two guards and engraved with glyphs and words in ancient Balpuri.

Essence imbued the ancient walls, strong enough for even a non-mage to feel. 
Of greater import to Mira, though, was the area's divine aspect, what espiri 
called devova. Mira thanked Feroze that he and Miracradsa were not actively 
hostile. Had they been so, her magic would have been greatly weakened by the 
devova of Miracradsa which permeated the area.

Entering the room, Mira noted that the outside guards bore swords in addition 
to wearing the black robes of sorcerers, but her attention was quickly drawn 
to the room itself. A large circular window in the ceiling cast light around a 
crystal that had been placed into the floor of the circular room. Nine chairs 
were placed in a circle around the light, and three chairs stood at the 
corners of a triangle inlaid on the floor.

As the crowd gathered, no one took a seat. Turning to look over the group, the 
Ri'Magus smiled and spoke, "Welcome to the testing room. Most of you have been 
here before, but" he continued with a nod to Mira, "that does not give you an 
advantage here." Smiling at the serious faces he continued, "Don't be so glum 
looking my friends. Remember, while there are events in life that must be 
taken seriously, they do not usually require glum faces." He then turned to 
other two Councilors. "Let's make sure everything is ready." The three of them 
began to check that the chairs were in position.

Judging by the expressions around her, Mira wasn't the only one to wish that 
they would simply start the tests. To distract herself she began working 
through the changes that might be needed in her rites to account for 
Miracradsa's devova. Though few were needed, the task provided a needed 
anodyne to keep impatience away while she kept a lookout for the tests to begin.

-- 
Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/fiction/Exq_MageTest.html



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