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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JeffersonWilson
Jefferson

Thu

Jan 27
2005

07:51

[Cel] A bright idea?

Andrew Janssen wrote:

> Kaeir might find such a system useful; the Islands and Tirmaeir are 
> close enough to be linked by such a system.
> 
> As a rule of thumb, according to a website about heliographs that I 
> found, every inch of mirror diameter gives you ten miles of range. A 
> ten-inch mirror would be large enough to signal across the channels 
> separating the islands from each other and the mainland.

I think you'll find that those mirrors are _parabolic_ mirrors, which Qaiyore 
doesn't have the technology to make.  I believe flat mirrors give you about 
100 yards per inch diameter under ideal conditions, and the best (less than 
flat) mirrors available on Qaiyore would be worse.

Also, taking the world's curvature into account, each of your observers and 
mirrors would need to be a minimum of 1380 feet above sea level.

Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/Exq_Main.html



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