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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JeffersonWilson
Jefferson

Thu

Jan 27
2005

08:18

[Cel] A bright idea?

Andrew Janssen wrote:
> Jefferson wrote:
>
>>Also, taking the world's curvature into account, each of your observers and 
>>mirrors would need to be a minimum of 1380 feet above sea level.
> 
> Where on earth do you get that figure from?

http://www.boatsafe.com/kids/distance.htm calculating for a horizon at 50 miles.

Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/



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