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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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AndrewJanssen
Andrew Janssen

Mon

Feb 7
2005

01:36



Wikify

[Cel] [Story] Dreaming and Diplomacy

Jefferson wrote:
> [Let me know if any changes need to be made to this story.  Though this sets 
> up an action in 1452 it actually took place in 1450.]



> In the silence which followed this offer, Parr attempted to judge the 
> goddess's reaction. She failed, of course. Though a goddess in her own right, 
> Parr was the youngest and weakest of Feroze's retinue, and no match for 
> Miracradsa's history or power. In her observation, however, she discovered 
> something else. One area in which she possessed great skill was perception of 
> patterns, including relationships. By this time, she thought she knew all the 
> families of dieties on Celandra, but Miracradsa was related to none of them. 
> In fact, in Parr's analysis, Miracradsa's origin was completely different from 
> the rest of the gods!

The last sentence is, perhaps, inaccurate. This is something which Jason 
& I have had some discussion about. While terms like "brother" and 
"sister" are inaccurate as applied to the gods, Miracradsa is of the 
same "generation" as Coron, Cascasoevin, and the Four Elementals who 
make up the seven Elder Gods.  The Four Elementals are, obviously, 
closest to each other, and the eight Younger Cedonian Gods are their 
children. Coron, Miracradsa, and Cascasoevin stand somewhat apart from 
the Four and from each other in terms of their origins, but a close 
examination would show an essential similarity between the three. One 
way of putting it might be to say that  they are not so much of the same 
family as they are of the same race, but even that doesn't really 
address the nature of the relationship.

Of course, Parr's conclusion is completely logical if she had never 
looked closely at Coron and Cascasoevin, but only the Younger Gods and 
the Elementals. Coron, Miracradsa, and Cascasoevin are in some ways 
outsiders when compared to the tight-knit family of the Elemental Lords 
and Ladies and the Younger Gods.

In some ways, Coron, Miracradsa, and Cascasoevin are nothing more than 
masks for vaster, more powerful, and more alien entities . . . a fact 
which is completely unknown to their Celandran worshippers, and only 
dimly grasped by the other Gods. They represent three of the most 
fundamental forces of Celandra and the Dreaming: death, magic, and life.

Andrew
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