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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JeffersonWilson
Jefferson

Thu

Mar 3
2005

19:21

[Cel] Start of year 1453

Andrew Janssen wrote:

>>What's the supply situation of the demons in the east?
> 
> I think, but I'm not sure if it's been definitively stated, that the Ice 
> Demons largely live of off foraging, which is part of what drives their 
> advances. They can also eat a lot of things humans can't or won't eat.

That sort of thing has its limits.  Hold them in one place for long enough and 
they'll start eating each other.  Even the Mongols armies, reknowned foragers, 
traveled with herds of cattle or were supplied by the tribute of conquered 
nations.

This actually might explain the way the demon army shattered during the last 
invasion.  If that's the case, though, they probably learned from it.  Which 
makes sense of the lesser numbers they seem to be using, but would still mean 
some sort of supply plan, though it may well be inadequate.

Another thought is that without a supply chain the armies will die when they 
reach the northern deserts or the straight.  (Of course, the demons may not 
realize that.)

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/Exq_Main.html



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