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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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AndrewJanssen
Andrew Janssen

Mon

Mar 7
2005

11:33

[Cel] [World] Meridians

Jefferson wrote:
> Andrew Janssen wrote:
> 
>> The meridians look fine, the only qualm I have is the way that it 
>> messes up the ability to calculate areas & distances. The original map 
>> was a "flat-world" map, but we've already decided that Celandra's an 
>> oblate spheroid.  There also may be some scaling issues--the current 
>> map was drawn on a one pixel= 25 sq.mi., and suddenly making it a 
>> spherical projection changes things drasticly.
> 
> 
> Nothing changes in terms of scaling; that's the reason for all the 
> curves. One pixel is still 25 square miles and ten pixels still measure 
> 200 miles. The fact that we were using the map as as equal-area 
> projection is what made drawing the merdians neccesary (at least to 
> me).  One thing thing I discovered though, is that Celandra has 21% more 
> surface area than our earth (10% larger radius) though I have no idea if 
> that affects your calculations.  There are some errors because the line 
> of latitude are perfect circles (they should curve inward so that the 
> lines of longitude are of equal length), but I don't have the time (or a 
> good enough graphic program) to fix what's a very minor problem in the 
> projection range of this map.

[Note: I orginally sent this to just Jeff, but it's got some stuff in it 
that everyone should read.]

Hmm. After playing with the combined maps of Qaiyore & Elyria, I get a
pole-to-pole distance of 2696 pixels, or 13,480 miles, giving a polar
circumference of 26,960 miles and a radius of 4290.8 miles, closer to
108% of Earth's radius than 110%.

This map suggests some interesting things. First, the Elyrian continent
extends towards the poles more than is shown. Second, the Elyrian
continent wraps around the globe enough that you could reach it by
sailing northwest from Hisaria, as well as northeast from Celpalar.

Anyway, I've posted the merged map to the Website. Be warned, it's over
6 MB as a .gif file, so you'll have to click on the link.  Aside from
some cropping, marking the equator, and marking the approximate region
of the Avaerean Islands, I haven't made any changes.

Andrew

> Jefferson (Exquaestio)
> 
> 
> 



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