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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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IbrahimDughlasGa
ibrahim

Thu

Mar 31
2005

11:56



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[Cel] Actions results for 1453

Andrew Janssen wrote:

>ibrahim wrote:
>
>  
>
>>The reason I ask this is I have half an idea for a storyline stemming 
>>from the Kaeirean catastrophe in the south.
>>    
>>
>
>After that mess, you have to wonder about the continued political 
>longevity of Kaeir's leaders. Isn't Von Kashaar the only one of the 
>founders of the Republic who hasn't publicly screwed up lately?
>
>Andrew
>  
>

Yes.  

Of the original revolutionary leadership of Osric Basiluddin, Gregor 
Ulricovic and Cyril van Fitzlyri (the three original commanders of the 
Guard of the old Principality of Kaeir), only van Fitzlyri is untainted 
by failure or alive.  Admiral Gregor Ulricovic is dead, having died in 
the naval blockade of Tal City during the Tirmari Campaign.  And of 
course, Commander Basiluddin is still safely away in Saltrim (though he 
still remains popular, but without the original support of the major 
Houses).

Consul Jafaarsan , who despite not being a founder of the Republic (his 
reforms though stabilised and moderate the original radical republican 
politics), is seen by Kaeireans involved in maritime occupations 
(sailors, fishermen, traders) as having destroyed two squadrons of ships 
(and as being indirectly responsible for the idiotic behaviour of the 
Millati captains) and by more pragmatic Kaeireans as being foolish for 
allowing the Republic to continue without any magical defences.  General 
opinion is also against the sudden Kaeirean involvement in a far off 
conflict, without tangible commercial or political returns to the 
Republic.  Only Jafaarsan's successes in internal politics, the 
successful integration of northern Tirmar, and the establishment of the 
Rimriver trade (now slightly unstable), provide anything close enough to 
balancing this years' disaster.

Indeed, many Houses are talking of a holding a gathering of all the 
Houses in the form of a Grand Senate (not held since the original 
revolution) to call Jafaarsan and the Senate to account.  Tired of 
religion and politics, many Houses want state policy to focus on one 
thing alone - Kaeirean trade and the protection of Kaeirean trade.

Amongst the Millati in Kaeir, the issue of magic has arisen.  The 
theological basis for the prohibition on magic is that only the Creator 
is worthy of worship - the lesser, finite deities (who are also the ones 
that grant magic to their devotees) not being worthy of it (thus the 
Millati captains who laughed at the blessing of the ships were in actual 
fact, ignorant of Millati theology).  Many, including the Keeper in New 
Tirmaeir, recognise the need for magic, but are unwilling to turn to the 
any of the demigods (as the Millati dub them) of the human pantheon (or 
any other).  Why did the Millati captains, faithful in their rejection 
of the worship of lesser gods (regardless of their general ignorance of 
theology), fall prey to the demonic storms?  Many Millati begin 
contemplating their own faith and religion, and it is because of this 
that the history books of later years shall mark the Kaeirean mission to 
the South as the embryonic beginning of a schism.  Following the 
disaster and its terrible impact on Millati public relations, as well as 
its disastrous impact on the morale of the Millati church, the Keeper is 
contemplating going on a pilgrimage to Akbari to resolve the theological 
dilemma facing the Kaeirean Millati church.

And the crippled mission to the South is about to return to Kaeir, 
two-thirds of its ships gone, half its men dead, and many survivors who 
rightfully should not have survived the storms or especially, the tragic 
forays into the Tana/Videssian borderlands (more than a few captains 
wonder at how the surviving Tirmaeiri Rangers /did /survive).

Interesting times.

Ibrahim


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