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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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ChadPowell
Chad Powell

Sat

May 14
2005

01:11



Wikify

[Cel] actions

Rhudyns actions for 1445

Last year Rhudyn began to prepare her armies in annticipation of the fall of 
Tana, Rhudyn formed an alliance with Aixelsydan and the Northern free 
cities, and northern Tana to unite a force to defend our land on the 
penninsula. (Juso said its cool)

1&2.The large force of the armies will move to the narrow neck of land 
between the mountains and the sea, a good valley location.  This place will 
be a must for the ice demons to enter, possibly for food.  We will 
statrigically place our archers, mages, and calvalry and other units.  We 
create fortifacations for archers, trenches, walls with spikes, ground 
traps, triggered traps, small forts, larger forts, burning pitch, 
strattigically placed burning pitch blcks that fall over and spill its 
contents down little trenches.
Diff-hard
W-double
fudge points-0

3.use the northern Tanan scouts to keep watch on the goblin army, get people 
to flee to us and burn the land and everything before the goblins can reach 
it for food and such.
Diff-hard
w-single
fudge-0

4.prepare country for war, call up malita, prepare food stock, strengthen 
forts and city walls, watch supply routes and make sure army is receving 
enough, and begin to enlarge harbors.
Diff-norm
w-single
fudge-0


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