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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JeffersonWilson
Jefferson

Fri

Jun 10
2005

07:13

[Cel] Report on Exquaestio Magic (1456)

In 1456 the chairs in rohain and espiri magic at the College of Sorcery
come up for review. Mirafelle spent a great deal of time between 1454
and 1456 preparing a report to give to the reviewers. Copies of this
report will be sent to the major ecclesia to permit the quaestae and
anradan to know what the espiri and rohain are capable of.

The report itself is of significant size, consisting of some 200 boldly
handwritten pages. Though predominantly written in Mirrish academic
style, it may be understood by anyone willing to expend a little effort.
A professional scribe was hired to prepare the work for the review
committee, but the copies sent to ecclesia were not as nicely prepared.

The work follows this outline:

    * Introduction
       * Gratitude to the gods, particularly Feroze
       * Acknowledgment of the college and government of Mir
       * Report includes both espiri and rohain magic because of 
overlapping terminology.
       * Technical details excluded because they are useful only to the 
practitioners.
       * Overview
    * Nature of Exquaestio Magic
       * Glimmering
       * Gleams
       * Facets
       * Using Glimmering
       * Genius
       * Aspects
       * Using Genius
    * Effects
       * Glimmering Rites (3 new gleams since chair established)
       * Group Magic
       * Rohain Accomplishments (5 new aspects since chair established)
       * Limited Permanent Effects and Magical Tools
    * Glimmering and High Magic
       * High Sorcery spells that have changed because of Glimmering or Genius
       * Discussion of possible changes to High Sorcery spells with 
emphasis on teleportation and clairvoyance
       * The mixing of Feroze's and Miracradsa's boons
    * Speculations
       * Possible Future Developments
       * Flying ship
       * Levitation Engine
       * Water Purification & Salt Manufacturing
       * Clairvoyant communications system
    * Conclusion
       * Unlimited Possibilities

-- 
Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/Exq_Main.html



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