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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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AndrewJanssen
Andrew Janssen

Mon

Jul 11
2005

01:50

[Cel] Post-War: Population

Jefferson wrote:

> Andrew Janssen wrote:
> 
>>Jefferson wrote:
>>
>>
>>>OK, 1456 has been completed, so I'd like to look at what the war did to 
>>>population.  To make things a bit easier, let's consider what populations 
>>>are going to be as of 1458, taking into account both events and normal 
>>>population growth since the last update in 1448.
>>>
>>>Major Losses:  Taltheran, Tana, Videssia
>>>
>>>Taltheran suffered a major civil war and lost territory to both Kaeir and 
>>>Mir.  Under the circumstances I see its population dropping from 1,200,000 
>>>to 300,000.
>>
>>I think that's an excessive decline. The territory loss, after all, was 
>>already in the past in 1448 when the population was 1.2 million. Also, 
>>between 1448 and the present, the civil war in Taltheran ended and 
>>recovery started. 800,000 to 900,000 seems more reasonable.
> 
> 
> Well, Taltheran is listed with a population density of 41 per square mile. 
>   Considering the other population densities in game that seems a bit much 
> and I think we might not have accounted for the effect of the civil war. 
> How about 750,000?

That seems reasonable.

Andrew

> Jefferson
> http://www.picotech.net/~jeff_wilson63/rpg/Exq_Main.html
> 
> 
> 
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