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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JeffersonWilson
Jefferson

Mon

Jul 11
2005

03:54



Wikify

[Cel] Partitioning Taltheran

Andrew Janssen wrote:

> As you can see, in Proposal 1, Saltrim becomes a Free City under 
> international administration, and Sedonia cedes a small corridor of land 
> to Mir, while grabbing a big chunk of land to the south bank of the Tal, 
> from the Olozog Hills to Pran.

The Therani perspective is that this is completely unacceptable.  They 
would be willing to cede any claims to Kajir if Sedonia 1) formally agrees 
to recognize the Therani government, and 2) agrees to provide help in 
fighting the Olozog, but the rest of Tal river basin down to Unnirand is 
theirs.

The town of Corryn is the Morvali's one settled area and only port on the 
MidSea.  They don't see what they gain by giving it up.

> In Proposal 2, Saltrim stays Kaeiran & Sedonia takes a smaller bite in 
> the North . . . but in exchange for ceding its northern claims, Sedonia 
> wants a free hand in re-annexing Zelkor.

The Therani can't comment on Zelkor, but might be willing recognize 
Sedonia's claim to Pran and Mir's claim Tal, giving up their own claim to 
those areas.  In return they would like Sedonian aid in reclaiming the 
Western Wyr river from the Olozog, and Mirrish funding and teachers for a 
school of magic in Hadrair.  (Sedonia and Mir must also formally recognize 
their nation, of course.)

The Morvali would like to claim Tal themselves, but would agree not to make 
trouble for Mir if the Therani agree to help build and defend a new trade 
town in the northern Olozog on the border with Hisaria.

Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/


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