Action 1: Secret Service (+2,+1,+2,+1,+1,+1)
Weight: Strategic, Final
Description: After nearly twelve years, Raden Ghere has nearly finished
his rebuilding of Sedonia's intelligence apparatus. Soon, the network
will be fully operational.
Difficulty: Hard
Subparts:
* Intelligence Gathering
* Intelligence Analysis
* Covert Action
* Counter-Intelligence
Fudge Points: 4
Action 2: The New Tirmaeir Conference
Weight: Single
Description: The Sedonians send Foreign Minister Finn as their
representative to the talks on partitioning Taltheran. He brings with
him the 3rd Sedonian Partition proposal (see the Files section of
website), which is a minor modification of the 2nd Mirrish proposal.
Finn's instructions are to try for the 3rd Sedonian proposal(+3 or
better success), but settle for the 2nd Mirrish proposal. Finn is also
to negotiate a free hand for Sedonia in Zelkor.
Difficulty: Normal
Sub-parts:
* Negotiate with the Mir
* Negotiate with Kaeir
* Negotiate with any other interested parties
* Murphy Factor
Action 3: Putting the Pieces in Play
Weight: Single
Description: Sedonia begins putting its troops in position for the
eventual partition of Taltheran. Most of III Legion's cavalry is sent on
deep recon patrols north of the border into Kajir, while the main body
of III Legion marches northeast to a rendezvous with II Legion & II
Legion's cavalry, about halfway between Zayura & Pran. Legions VI & VII
are shifted to the northern border, while Legions I & IV are ordered to
march quickly across Tanimbar to Vizinia. General Martros sells the
Legion hospital facilities in Aseria to the local Duke for one gold
imperial.
Difficulty: Overall, Normal
Sub-parts:
* Deploy III Legion
* Deploy II Legion
* Shift VI & VII Legions
* Recall I & IV Legions
Action 4: Through a Glass, Clearly (x,x,x,x)
Weight: Single, Strategic
Description: Ion of Thalsedon continues his experiments in lens
grinding, hoping to design a corrective lens for the near-sighted.
Difficulty: Hard
Sub-Parts:
* Find the right shape for the lens
* Develop a grinding technique
* Obtain materials
* Chance factor
Fudge Points: 4
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