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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JuhaVesanto
juuso

Thu

Aug 4
2005

15:11



Wikify

[Cel] Where are we in the turn cycle?

Jason Heaps wrote:
> My though about it right now is that players can uses 8 fudge points 
> for internal actions, were as a player can only uses 4 for external, 
> this way a player can't force a legendary success when they are 
> interacting with another country.  

Well, actually spending 8 points on an action only guaranteens
Great success (if difficulity=Normal), with a good chance to
get Superb (with results 5+). To guarantee Legendary, you would have
to make quadruple action (+2) and use 8 fudge points, and *still*
roll at least +1 (+4+2+1=7).

juuso
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