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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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Iso88591Qibrahim
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Sat

Oct 15
2005

14:59

[Cel] Disease in Qaiyore

Recently I've been reading a fascinating book by noted world historian 
William H. Mcneil called "Plagues and People", a history of human 
disease.  McNeil is a big name in the field of world history, and this 
book was fairly ground breaking, causing many historians to reconsider 
the role of disease in human history (prehistoric and historic).

One of the things he discusses is that the earliest civilisations - 
Mediterranean, Middle Eastern, Indian, Chinese - constituted disease 
pools, with separate diseases afflicting human populations in each 
(urban populations in particular).  As trade between these cultures 
developed, diseases spread causing initially terrible damage.  Overtime 
humans grew accustomed to the new diseases, the lethalness of each 
disease was reduced as people developed generational degrees of immunity 
to each disease.  The biggest impact was when a disease reached a 
community without any experience with the disease.

A good example of this are the Mongol conquests, which reopened ties of 
trade and communication between China, the steppes and Europe/western 
Asia.  This is the main reason why the black plague appeared around that 
time (originally it was from somewhere in the eastern steppes or the 
eastern himalayas). 

The same applies to the European arrival in the Americas, a large 
cultural region without any experience of any of the Eurasian diseases.  
So the Incas and the Aztecs fell and were annihilated not because of the 
power of the small groups of Spanish conquistadors, but because of the 
disease riddled native populations.

This made me think about Qaiyore, Qaiyorean trade as well as contact 
with Elyria.

The last few decades has seen what I think to be greater Midsea trade, 
and increased movements of people because of trade, religion and war.

The Taltheran Annexation is one case in point.  Troops from Mir, allover 
Sedonia, and Kaeir are in various parts of Taltheran.  Some of the 
illnesses they are used to the Taltherani might have less experience 
with, and vice versa.  Perhaps something like the Spanish Flu that was 
brought by troops from rural American states to Europe might happen in 
Taltheran.

Increased trade with northern Qaiyore would have a similiar affect 
probably too.  Kaeireans trading with Shanari who trade who the 
Bel'Adnese who trade with other groups north of them.

Likewise trade with Celpalar, or with the Torphan Empire.

The biggest problem might be when a searoute with Elyria is opened, and 
diseases in Elyria and Qaiyore that have appeared since the separation 
are carried over.

Lastly, I think that Qaiyore would every few years or decades face 
reappearances of new strains of old diseases, especially from the 
northern Jungles, easten forests and western plains.   Something to 
consider for gameplay.

War is also another time for new epidemics to appear.

Ibrahim


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