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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JuhaVesanto
juuso

Sat

Oct 15
2005

18:49



Wikify

[Cel] Mirrish Actions 1459

Here are the results for Mir:

---+++ Action 1: Make them one

*Resolution:* Diff = Hard (-1) + Dice (+++0) + Extras () = +2 Success

*Dice:*

     * Stablize city and countryside +
     * Goverment stabilizing +
     * Wizards Guild/ Sect of Tal +
     * Military 0

*Results:*

---+++ Action 2-3: Tanimbar

*Resolution:* Diff = Normal (0) + Dice (0000) + Extras (double: +1) = +1 
Success

*Dice:*

     * Inspect the Troops 0
     * Encourage the Troops 0
     * Attacks 0
     * Luck 0

*Results:*


---+++ Action 4: The Church of the Creator

*Resolution:* Diff = Normal (0) + Dice (----) + Extras () = -4 Major failure

*Dice:*

     * Church annexation -
     * Cordinate with the Holy Tower of the South -
     * Locals -
     * Luck -

*Results:*

Bad news from all around. The locals are not at all intimidated by the
Mirrish display of power and magic, and are clearly of the opinion that
any outsiders are not welcome here. Nothing works out the way as 
planned, and the arrogancy of the priests antagonizes the local 
authorities and people even further.

juuso
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