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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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Iso88591Qibrahim
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Sun

Oct 23
2005

10:33



Wikify

[Cel] Millati numbers (estimate)

Hi all,

Spent a fair of time this weekend doing some stuff on Kaeir (thats what 
happens when you get a job way out in the countryside, not much else to 
do hehe).

I've made an estimate of possible Millati numbers.  It won't include all 
countries/regions, as i dont have numbers for some areas, but it should 
cover most significant areas.

Commonwealth of the Shanariyya (pop 650000) - 100%/650,000.
Separate Shanari tribes (pop 500000) - 80%/400,000 (though many of these 
tribes have nominally accepted the Millat, even if only to avoid 
conflict with the Commonwealth).
Kaeir:
Isles (pop 125,000) - 60%/75,000 (the majority being urban, but 
penetration of the native countryside is progressing).
Rimriver (pop 5000) - 80%/4000 (almost completely Kaeirean, officially 
no Panchayyah converts).
Tirmaeir (pop 680,000) - 80%/544,000 (Tirmaeir is the Millati heartland 
in Kaeir).
Saltrim (pop 250,000?) - 50%/125,000.
Milakanur (pop 1,080,000) - 30%/324,000 (the Millati underground church, 
the old Millati community in Qaiyore, officially does not exist, and 
estimates are definitely not certain).
Aixelsydan (pop. 800,000) - 5%/40,000 (limited to the coastal towns).
Bel'Adne (pop. 11,300,000) - 30%/3,390,000 (this would make the 
Bel'Adnese the largest Millati community by far.
Mirrish Yora'Timar (pop 600,000) - 5%/30,000.
Mirrish Tal Basin (pop 250,000) - 5%/12,500.
Morvali (165,000) - 70%/115,000.
Sedonian Upper Tal (pop. 250,000) - 5%/12,500.

This gives an approximate total of 5.76 million Millati.  A medium-sized 
number, but not impossible given the fact that the Millati faith spreads 
through 2 different sects (Marlupinism and Arlhanism), which allows the 
religion to adapt to local circumstances.  Thus, Marlupinism has been 
the more popular in regions such as Yora'Timar, Sedonian Timar, and 
Milakanur, why Arlhanism has dominated Kaeir, the Shanari, the Morvali 
and Bel'Adne.

Regions not included due to lack of stats/or uncertainy on status:
Sedonian Timar (some penetration would have occurred so far, but the 
recent Sedon-Kaeirean agreement will probably see far more conversions soon.
Wyr Union (the Millat have already begun deeply influencing peoples of 
the Wyr river, the Millat having spread to them through the Morvali).
Kelshiri Valley (decades of Shanari influence, and the incorporation of 
theUpper Kelshir into the Commonwealth, has seen considerable 
penetration by the Millat).
Kelshiri Plains (some penetration by the Millat through their mountain 
cousins, and Shanari traders, though influence is far less).
Protectorate of Corryn (through Morvali influence, Corryn has the 
highest Millati population by %  in Taltheran after Saltrim).
Rhudyn (the Millat was introduced by Kaeirean traders who frequent the 
Rhudyn coast, but only limited conversion to the Millat has been seen).
Terebuani (like the Kelshiri Plains and the Rhudyn, contact with 
neighbouring Millati peoples has seen some limited influence).

What is most interesting is that the Shanari and the Kaeireans, the 
earliest two nations to publically adopt the Millat (Milakanur being a 
special case), are in the numerical minority.  Almost half the Millati 
population is now to be found in Bel'Adne, a fact that will definitely 
start to have an influence on northern Qaiyore affairs, and the Millati 
faith and community.

Finally, these are estimates, with my own speculation and comments 
attached.  Let me know if any of you disagree, or have something to say.

Ibrahim

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