ibrahim wrote: > Kalev Tait wrote: > > >>Wow... that WAS alot. >>But it certainly has scared me off from playing the Commonwealth. Do you >>mind if I submit actions for 1460? >> >> > > Um, thats Jason and Andrew's call really, the GMs. But it'd probably be > ok if you submit actions for 1460. > I wouldn't go so far as to call myself a GM--elder statesman, maybe ;) While I don't resolve actions, I am willing to help anybody who asks for it, especially in number crunching and the combat system. That said, however, I think you might be better off waiting for 1461, since Sunday the 20th is the deadline for actions for 1460. That wouldn't give you much time. Andrew > >>My only real concern at this point is that I will write something that >>contradicts something writen before. There is so much writen in so many >>different places, that I'm sure to miss something at some point. For >>instance, until I read the piece on the Kelshiri pantheon, I had assumed >>that the Faymiyuniyya was Arlhanist but excepting of Marlupinism for >>political reasons. >> >> > > Well, the two sects aren't at war with each other, and the conflict is > really between their theologians. In Kaeir, the city of New Tirmaeir > has a population equally divided between Marlupinist and Arlhanist but > this is of no importance. Perhaps in the future the sects might have > problems with each other, but not yet. > > I think the Faymiyuniyya adopted Marlupinism because the Talis adopted > Arlhanism, and probably because many other Millati communities (Bel'Adne > and Kelshir for example) adopted Marlupinism. > > The other thing is, if you don't like something, it would be your > society, so feel free to change it. > > >>But I assume you can correct me when I say something contradictory? >>Lastly, is there anything else I need to read to play the Commonwealth? For >>instance, you mentioned that you wrote a bit about the factions on the >>Commonwealth council, and I would definitely like to read that. >> >> > > Well, I'm not really sure where that is, it was a while ago. The > factions though were the Faymuniyya (the clan of the Conveyor and their > supporters - often called the Royalists by their opponents), the > Sojourners (the Sojourners being the Jabuari and the exiled Milakanuri > believers who wanted to the Commonwealth to conquer Jabau and > Milakanur), the merchant clans (those clans who are the most active in > trade), the Kelshiri chiefs, and supporters of the Talis. > > There are two main issues of contention amongst the factions - the > campaign by the Faymiyuniyya to have a descendent of the Conveyor > elected as the next Talis (versus the general consensus of electing the > most suitable chieftain or elder), and the Sojourner hatred of Milakanur. > > Then there would be the Core Army, with its officers, who would have > some influence. As a professional army, they would be fairly > independent of tribal politics. > > Other key figures would include the governors of the three majors towns > - Akbari, Jabali and Kelshirserai, the Keeper of the Holy Tower of > Akbari, the Keeper of the Tower of Jabali, the Keeper of the Tower of > Kelshirserai. > > Lastly, there would be the small Commonwealth Treasury, responsible for > both taxation, trade and recordkeeping. > > The Brotherhood of the Night would also have lodges in Akbari, Jabali > and Kelshirserai, and would be the first organised form of magic amongst > the Shanari since the rise of the Millati religion. This would provide > a military/magical resource to the Commonwealth (the Commonwealth and > the Brotherhood both being Millati). > > This one's a bit shorter, lol. > > Ibrahim > > > > >>-Kalev >> >>On 11/19/05, ibrahim> > > > ---------------------------------------------------------------- > To unsubscribe, send mail to celandra-off@phoenyx.net. > ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net.


