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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JasonHeaps
Jason Heaps

Sun

Nov 20
2005

10:08

[Cel] Joining the game?

The second DM is still Juuso.  Andrew does help a lot though.  Math never was my strong point.  So his number crunching really helps.
   
  Jason Heaps

Andrew Janssen  wrote:
  ibrahim wrote:
> Kalev Tait wrote:
> 
> 
>>Wow... that WAS alot.
>>But it certainly has scared me off from playing the Commonwealth. Do you
>>mind if I submit actions for 1460?
>> 
>>
> 
> Um, thats Jason and Andrew's call really, the GMs. But it'd probably be 
> ok if you submit actions for 1460.
> 

I wouldn't go so far as to call myself a GM--elder statesman, maybe ;) 
While I don't resolve actions, I am willing to help anybody who asks for 
it, especially in number crunching and the combat system.

That said, however, I think you might be better off waiting for 1461, 
since Sunday the 20th is the deadline for actions for 1460. That 
wouldn't give you much time.

Andrew

> 
>>My only real concern at this point is that I will write something that
>>contradicts something writen before. There is so much writen in so many
>>different places, that I'm sure to miss something at some point. For
>>instance, until I read the piece on the Kelshiri pantheon, I had assumed
>>that the Faymiyuniyya was Arlhanist but excepting of Marlupinism for
>>political reasons.
>> 
>>
> 
> Well, the two sects aren't at war with each other, and the conflict is 
> really between their theologians. In Kaeir, the city of New Tirmaeir 
> has a population equally divided between Marlupinist and Arlhanist but 
> this is of no importance. Perhaps in the future the sects might have 
> problems with each other, but not yet.
> 
> I think the Faymiyuniyya adopted Marlupinism because the Talis adopted 
> Arlhanism, and probably because many other Millati communities (Bel'Adne 
> and Kelshir for example) adopted Marlupinism. 
> 
> The other thing is, if you don't like something, it would be your 
> society, so feel free to change it. 
> 
> 
>>But I assume you can correct me when I say something contradictory?
>>Lastly, is there anything else I need to read to play the Commonwealth? For
>>instance, you mentioned that you wrote a bit about the factions on the
>>Commonwealth council, and I would definitely like to read that.
>> 
>>
> 
> Well, I'm not really sure where that is, it was a while ago. The 
> factions though were the Faymuniyya (the clan of the Conveyor and their 
> supporters - often called the Royalists by their opponents), the 
> Sojourners (the Sojourners being the Jabuari and the exiled Milakanuri 
> believers who wanted to the Commonwealth to conquer Jabau and 
> Milakanur), the merchant clans (those clans who are the most active in 
> trade), the Kelshiri chiefs, and supporters of the Talis.
> 
> There are two main issues of contention amongst the factions - the 
> campaign by the Faymiyuniyya to have a descendent of the Conveyor 
> elected as the next Talis (versus the general consensus of electing the 
> most suitable chieftain or elder), and the Sojourner hatred of Milakanur.
> 
> Then there would be the Core Army, with its officers, who would have 
> some influence. As a professional army, they would be fairly 
> independent of tribal politics.
> 
> Other key figures would include the governors of the three majors towns 
> - Akbari, Jabali and Kelshirserai, the Keeper of the Holy Tower of 
> Akbari, the Keeper of the Tower of Jabali, the Keeper of the Tower of 
> Kelshirserai.
> 
> Lastly, there would be the small Commonwealth Treasury, responsible for 
> both taxation, trade and recordkeeping.
> 
> The Brotherhood of the Night would also have lodges in Akbari, Jabali 
> and Kelshirserai, and would be the first organised form of magic amongst 
> the Shanari since the rise of the Millati religion. This would provide 
> a military/magical resource to the Commonwealth (the Commonwealth and 
> the Brotherhood both being Millati).
> 
> This one's a bit shorter, lol.
> 
> Ibrahim
> 
> 
> 
> 
>>-Kalev
>>
>>On 11/19/05, ibrahim >>
> 
> 
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