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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JasonHeaps
Jason Heaps

Wed

Dec 28
2005

21:02

[Cel] Mirrish Actions 1461

  Here are my actions.  If we could try and get action in with in the next week and a half so I could try to get the actions resoved I would appresiate that.  Thinking the 6th or 7th.
   
  Jason Heaps
   
  Action 1: The Southern Expedition

   
  The Southern Expedition has the nessisary supplies, and has a few ships.  The first wave of ships will be sent out and down along the coast.  Their primary object will be to follow the coast until they can find a sutible harbor location near one of the locations on the map.  The Expeditions is to be extremely cautious.  They are taking five Sorcerers with directions to keep in contact with Mirabalpur.  The expedition is to see what potentials sits they find, and if it is safe to establish a small coastal enclave in preperations for next year.  If it is not yet safe the expedition is to stay to the ships and move locations every somemany days
   
  A second and third expedition will be preped for departer next year.  Most of the focus will be to get more ships so that it might be possible to set up a permant settlement along the southern coast.  Mir will offer some handsom rewards to the captians who will take this mission.
   
  The ancient map has been copied, and one of them sent with the first wave, the original is going to contiune to be studied this year.
   
  Difficutly: Hard
  FP: 2 if I have them
  Weight:
   
  First Wave
  Prepare Second and Third Waves
  Study Map
  Luck
   
  Action 2: Tanimbar War
   
  Mir will contiune to help with the Tanimbar war.  Still using the dragon Mir will uses it to try and find supply movements.  The Warmages and mages will contiune to uses there magics to gather information.
   
  The military will contiune to help Tanimbar in its attacks on the goblins
   
  Difficutly: Normal
  FP: None
  Weight: Single
   
  Dragon
  Warmage, mages
  Troops
  Luck
   
  Action 3 & 4: Warmages
   
  With many of the wars Mir is involved in Mir has had many chances to experiement with the Warmages.  This year Mir will gather the various new ideas, into the training of the warmages, and with the addition of of Tal, Mir will search the new ranks for any potetials trainess. 
   
  Difficulty: Hard
  FP: 2 if I have them
  Weight: Double
   
  New Ideas
  Quality
  Quanity
  Luck


		
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