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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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ChadPowell
Chad Powell

Wed

Jan 4
2006

05:03

[Cel] Rhudyn Actions

Rhudyn

Action 1: Nations Hooking up

Difficulty:Normal
Weight:Single
Fudge Points:1

With the resent invasion of ice deamons in the Aixlendon Rhudyn will begin 
to ralley the people of the threat and use it to bring them closer.  They 
will use this to gain more millitarry support faster and to help build up 
fortifications in the northern cities.  The mages will continue to recrute 
and help build up the new branch of Tanan mages within the Tower.  The king 
will hold a large feast and invite all noble from Tana and Rhudyn.  At this 
feast there will be dancing, and gifts given to all.  He will also report on 
the progress of the combinding of the two nations.  This he hopes will be 
the final push needed to bond these two lands together in a political sense.

  Military
  Magic
  Feast
  Fortifications


Action 2:Hard Hats on

Difficulty:Hard
Weight:Single
Fudge Points:1

Rhduyn will continue to work on the roads and finishing touches of the 
highways and larger roads.  Ships will continue to transport the supplies to 
the ports for quicker access of materials for the ports and roads.  bonuses 
will be offered to the workers for the completion of goals of completion.

Expand Port
Highway
Roads
Luck

Action 3: Lions and tigers and Goblins ohh my!!!

With the recent goblin activity in Aixlendon Rhudyn is not taking chances.  
Mage Towers in the central Rhudyn-Tana will be used to watch the mountainsin 
case of goblin movement.  Troops will be moved to stategically placed 
outpsot throughout the border.  The mass troops will be moved during the 
night under cover of night and fog, fog created by the mages.  This will be 
done so that not even the people will know exactly how big the forces are.  
The king wants to keep this prperation as secret as possible.  The mountain 
men will be asked to find routes for mass troop movement through the 
moantains as well as set up small outpost throughout the range.  These 
outpost will have squads sent to them as soon as they are eastablished.  
supplies will be there for the army to use as they pass through. (the 
supplies wont happen until the very end of the year)
Word will also be sent to Mir and Milikanar to ask ask for possible 
assistance in the next year with a possible war againts the ice demons in 
Aixlendon.  Tanan troops will be treated just the same as Rhudyn troops they 
will be given the same responsibilieties, duties, and respect.
The herds of the Calvery will begin to move to the centeral border and to 
the north closer to the Aixlendon border.  They will do nothing to show 
force to Aixlendon and will keep as secret as possible.  Closer to the end 
of the year the light council will be asked to clear a path through the 
mountains not to make a road but an easier path pointed out by the mountain 
men.  They will improve this path making it easier for the the Army and 
calvery to move quickly through the range along with their supply trains, 
being resuplied with food, water and such at each outpost on the way.  The 
mage towers will keep an eye on these places at all times.  The navel forces 
will begin to prepare for not just troop transportation but also navel 
battels.  Military reaserchers will begin to work on a smaller type of 
catupult to put on shipsso that the navy can attack forts from long range.  
The king has made it clear to the Council and military leaders that he wants 
a force that can strike hard enough to crush anything as quickly as 
possible, and that is what he expects.  Rumors will be started within the 
communiteis of possible ice demon threat to gain support and even pressure 
to attack them befor they once again attack us.

Difficulty:Normal
Weight:Single
Fudge Points:2


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