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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JasonHeaps
Jason Heaps

Thu

Feb 2
2006

17:40

[Cel] Mirrish actions

        Action 1 & 2: The Southern Expedition.
   
  At the beging of the year the second fleet will be sent south to join the first fleet at the designated sit.  This year will be spent fortifing the sit.  Walls will be built around were the settlement will be built.  Until the wall is up though the people are to contiune to live on the ships.  After that feilds will be sowed to help provide to contiune to englarge and ensure the food supplies.  Once the seeds have been planted, they are to build house for the people to live in and from there other nessisary buildings.
   
  The Second fleet should join them to bring more people, and supplies.  The Third fleet should arrive later in the year in preperations for winter.  A fourth fleet will be prepared this year to be sent south next year.
   
  While buildings and planting are the most important aspect for this year, several scouts will be sent out to explore the land around the componed.  They are to keep there eyes out for goblin or human settlements, also to discovers what resources are avaiable, and see if they can find the dragons and there nests.
   
  Difficutly: Normal
  FP
   
  Subparts
  Building Conclave
  Send Fleets
  Gather Forth Fleet
  Exploration
   
  Action 3: Improve the Warmage training.
   
  With the system once again in place Mir has turned its attention to the high mortality/burn out rate.  This is unexcetable and must be dealt with.  This year will be spent in watching the warmages in training.  Their training, there study, there sleeping habbits, and other aspect of their lives.
   
  This information is to be looked over by the Archmage, council of twelve, military leader, and teachers.  Together they are going to select a commity that will re view these reports as they come in, and see if they can figure out the problem.
   
  The Archivest are to search the city records for previous burn/mortatilty rates during the Imperial Age.  They are to also search the journals and training manuals of the military from that time to see if they can also discover anything they did that has not been incorperated into the current training.
   
  Difficutly: Normal
  FP
   
  Subparts
  Survey
  Forming commity
  Research
  Luck
   
  Action 4: Talishara
   
  In the ancient and holy city of Talishara stands the Oracle, but once the Temple to the Three Mothers once graced her hills.  For several years Mir has recieved patitions to build the once glorious complex.
   
  Mir has decided to rebuild the ancient complex.  The plan is to rebuild it as close to plan as is possible.  The ancient records, and accounts of the temples will be gathered in preperations for the building of the temple.
   
  The site of the ancient temple will be cleared in preperations for construction which hopefully will start next year.
   
  The nessisary resources such as marble, wood, and other materials are to be purchased and shipped to Talishara in preperations for the construction.
   
  Difficutly: Normal
  FP
   
  Subparts
  Research
  Clearing the lands
  Supplies.
   
  Jason Heaps





		
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