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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JuhaVesanto
juuso

Wed

Feb 15
2006

20:55

[Cel] Mirrish actions

Here are Mir results. Jason: I think you should make strategic actions 
of the southern expedition, and Talishara.

juuso

---+++ Actions 1+2: The Southern Expedition
   
*Resolution:* Diff = Normal (0) + Dice (+++-) + Extras (double: +1) = +2 
Success

*Dice:*

   * Building Conclave: 1
   * Send Fleets: 1
   * Gather Forth Fleet: 1
   * Exploration: -1

*Results:*

---+++ Action 3:  Improve the Warmage training
   
*Resolution:* Diff = Normal (0) + Dice (-++0) + Extras () = +1 Success

*Dice:*

   * Survey: -1
   * Forming commity: 1
   * Research: 1
   * Luck: 0

*Results:*

---+++ Action 4: Talishara
   
*Resolution:* Diff = Normal (0) + Dice (+0-0) + Extras () = 0 Mixed results

*Dice:*
 
   * Research: 1
   * Clearing the lands: 0
   * Supplies: -1
   * Capital: 0

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