Would some one tell me why failures and success tend to travel in years? Will have events in by end of week. sorry for being kind of out of it. School has been a killer this sememster. luckly the end is in sight. yeah.
Sorry chad. Hope everything goes well.
And congragulations Doug
Jason Heaps
Sedonia
Action 1: Who ya gonna call?
Type: Single, Strategic
Difficulty: Normal
0 + (+-0-) = -1 Failure
Subparts:
* Clear the ruins +
* Protect the workers -
* Trap the ghosts in the palace 0
* Find out just what they're really dealing with. -
(Questions. Are you removing the walls as well?)
The removal of the city is comeing along. While several of the ghosts are imprissioned within the walls of the palace, several of them still manage to drive several workers crazy. The ghosts seem to have selecting certian people who they affect with images.
It is the research that turns out bad. To much of the archives was either destoryed or removed from the city to make the search effective. The only thing that remains are journals of various ancient statesmen, and the occasional forgotten city reconrd book, and some of the centeries old account books. The only mention of magic, supernatural events, or religion in the records are in relations to blessing on ships, or farms.
Action 2: A Helping Hand
Type: Single
Difficulty: Normal
0 + (+00+) = +2 Success
Subparts:
* Voyage to Tolmersa +
* Contact Aixelsydanese leaders 0
* Conduct evacuation 0
* Persuading civilians to help (there's a chance that a Kaeiran
trade convoy may be docked at Tolmersa when the Fleet arrives) +
Action 3: Proxy War
Type: Single
Difficulty: Hard
-1 + (--++) = -1 Failure
Subparts:
* Persuade Kasovians to accept Sedonian protection -
* Negotiate with Hansari leaders -
* Supply weapons, armor, and training to the Hansari +
* Encourage Hansari raids against the Torphani +
Both the Kasovians and the Hansari drive the sedonian delgations from their settlements. It is not clear why but hints from Kasovians suggests they have already formed some treaty with the Torphani. There is a small strock of luck in the fact that a group of Hansari outcasts are discovered who are more then willing to make raids agiants the "rich Torphani"
Action 4: How Not To Be Seen
Weight: Single
Difficulty: Hard (-1). The work of making the scarves and the bolts is
delicate, and mistakes may have serious consequences for the workers.
-1 (++-+) = +1 Sucess
Fudge Points: (4)
Subparts:
* Scarf creation +
* Bolt construction +
* Personnel selection -
* Ongoing observation +
Kaeir
1. Saltrim Project (3 of 4)
Difficulty: Normal (majority of construction completed)
0 + (+-0-) = -1 failure
Sub-parts:
- Completion of remaining 10% of docks +
- Completion of shipbuilding section of Arsenal -
- Completion of manufacturing section of Arsenal 0
Luck -
Fudge points: 2
Action 2. Troop and Fleet Training (1 of 1)
Difficulty: Normal.
0 + (00++) = +2 Success
Subparts:
- Fleet
- Rangers
- Exercises
- Luck
Action 3. Millati evangelisation
Duration: 1 of ten (replaces previous Millati evangelisation action).
Difficulty: Normal-Hard.
-1 + (+---) = -3 Failure
Sub-parts:
- Preaching to Sedonian Timar (some Millati found on Sedonian Timar
border with Kaeir, but not many) +
- Preaching in majority of Kaeir (moderate minority now not Millati) -
- Preaching in Dominion of Saltrim (significant minority is Millati) -
- Luck -
Action 4. Brotherhood of the Night
Duration : continuing action (see strategic actions).
Difficulty: Hard
-1 + (0++0) = +1 success
Sub-parts:
- Recruitment 0
- Administration/Organisation +
- Training +
- Binding magic 0
Tanimbar
Action 1&2 The Attack Renews
Back in place, the Tanimbar armies once again attack the goblins.
Difficultly: Hard
-1 + (+00-) +1 = 0 Mixed Results
Objectives:
Attacking +
Intelligence 0
Logistics 0
Luck -
Action 3&4 Torphan Ambassor
Marcus Merari continues negotations with the Tophan Ambassor in Mir
Difficulty: Normal
0 + (+0--) +1 = 0 Mixed Results
---------------------------------
How low will we go? Check out Yahoo! Messenger’s low PC-to-Phone call rates.----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.