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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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AndrewJanssen
Andrew Janssen

Thu

May 11
2006

04:45



Wikify

[Cel] Rhudyn actions

I'll resolve these as soon as I can, by tomorrow night. Next turn will 
still begin on Sunday.

Andrew

chad powell wrote:
> I sent these to Jason a little after last turn with him saying he would 
> count them for the 1463 turn.  Well that never happened so I didnt send in 
> anything for this turn thinking that this would be my actions.  Please let 
> me know what is up.  It would be great if I could get these in.  Thanks,
> Chad
> 
> The War
> 
> Actions 1-3
> Difficulty: hard
> Weight 3
> 
> With two years of preparation Rhudyn makes its move into Aixelsydan.  The
> army will move through the pass made in the southern range in  Aixelsydan.
> The Army will split into two parts.  The Larger portion will come up behind
> the Ice Demon army and push them into the  Aixelsydan forces.  The calvary
> will be used mostly as a driving force.  The other part of the army will set
> up a trench line to hold of the demons from the south that resupplly the
> main demon forces.  After a successful fort and trench line are set up the
> army will begin to send in forces to weaken the hold of the demons.  The
> materials for this effort are all ready and will take a minimum amount of
> time to complete.  The ships of the navy will meet with the fleet of
> Milikanar and wait until the word from the communication lines come through
> that the military has made contact and will move into the battle within the
> day.  The navel fleet will use its new catapults developed to tear apart the
> demon forces from another battle front and the transport ships will then
> send the troops into the fray.  The northern army will make its way down and
> will position its forces in the range to the south to hold off any evading
> forces.  This is not a force that will engage in battle unless a four front
> diversion is called for.  Their purpose will be to ravage any forces that
> are trying to run from a long range.  They will stay concealed as much as
> possible during the day but at night they will light torches for each
> soldier to cause an appearance of grandeur, this will also give the
> appearance of having a force almost three times larger than what it is as
> every soldier normally does not have a torch for every soldier.  The plan is
> to box in the ice demon army and eventually they will give up or be totally
> slaughtered.
> 
> Action 4
> Monster in the East
> Weight: Single
> Difficulty: Normal
> 
> In response to the fleeing villagers from the mountain range the forts from
> the original Rhudyn movement into Tana will be used as temporary homes for
> the evacuees.  The Tanan home force will be put into action to guard against
> panic.  As the king does not know what he is dealing with, the real purpose
> of the Tanan forces going into action other than putting on a good face for
> the public and looking like something is being done they will be asked to
> find out what the monster is and why he is attacking.  A group of mountain
> men will be hand selected and asked to do recon in this part of the range to
> help the Tanan forces.  If they are successful they will be rewarded beyond
> what they could hope for.
> 
> 
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