Actually, I sort of did forget. My bad. My official ruling: By the time the fleet was in position, the main battle was already lost, and the commanding officer obeyed the military axiom, "Never reinforce failure." Given the magnitude of the disaster, the Rhudyn troop transports head for home, where the soldiers they carry will be desperately needed to man the northern and eastern defenses. The Milakanuri and Rhudyn war-fleets join the Aixelsydani and Sedonian navies in patrolling the Straits and running supplies and Aixelsydani soldiers into the besieged city of Port Anorurr. On the plus side, the disaster motivates the Milakanuri to mobilize their army and begin transporting it to staging areas in northern Aixelsydan. Andrew chad powell wrote: > a quick note, you forgot about one important part. > > The ships of the navy will meet with the fleet of > >>>Milikanar and wait until the word from the communication lines come >> >>through >> >>>that the military has made contact and will move into the battle within >> >>the >> >>>day. The navel fleet will use its new catapults developed to tear apart >> >>the >> >>>demon forces from another battle front and the transport ships will then >>>send the troops into the fray. > > > but wow, king rhudyn is probably crying like a baby right now. > > > >>From: Andrew Janssen>>Reply-To: celandra@phoenyx.net >>To: celandra@phoenyx.net >>Subject: [Cel] Rhudyn Results >>Date: Thu, 11 May 2006 20:51:28 CDT >> >>chad powell wrote: >> >>>I sent these to Jason a little after last turn with him saying he would >>>count them for the 1463 turn. Well that never happened so I didnt send >> >>in >> >>>anything for this turn thinking that this would be my actions. Please >> >>let >> >>>me know what is up. It would be great if I could get these in. Thanks, >>>Chad >>> >>>The War >>> >>>Actions 1-3 >>>Difficulty: hard >>>Weight 3 >>> >>>With two years of preparation Rhudyn makes its move into Aixelsydan. >> >>The >> >>>army will move through the pass made in the southern range in >> >>Aixelsydan. >> >>>The Army will split into two parts. The Larger portion will come up >> >>behind >> >>>the Ice Demon army and push them into the Aixelsydan forces. The >> >>calvary >> >>>will be used mostly as a driving force. The other part of the army will >> >>set >> >>>up a trench line to hold of the demons from the south that resupplly the >>>main demon forces. After a successful fort and trench line are set up >> >>the >> >>>army will begin to send in forces to weaken the hold of the demons. The >>>materials for this effort are all ready and will take a minimum amount >> >>of >> >>>time to complete. The ships of the navy will meet with the fleet of >>>Milikanar and wait until the word from the communication lines come >> >>through >> >>>that the military has made contact and will move into the battle within >> >>the >> >>>day. The navel fleet will use its new catapults developed to tear apart >> >>the >> >>>demon forces from another battle front and the transport ships will then >>>send the troops into the fray. The northern army will make its way down >> >>and >> >>>will position its forces in the range to the south to hold off any >> >>evading >> >>>forces. This is not a force that will engage in battle unless a four >> >>front >> >>>diversion is called for. Their purpose will be to ravage any forces >> >>that >> >>>are trying to run from a long range. They will stay concealed as much >> >>as >> >>>possible during the day but at night they will light torches for each >>>soldier to cause an appearance of grandeur, this will also give the >>>appearance of having a force almost three times larger than what it is >> >>as >> >>>every soldier normally does not have a torch for every soldier. The >> >>plan is >> >>>to box in the ice demon army and eventually they will give up or be >> >>totally >> >>>slaughtered. >> >>Ok, this is complicated--first, the trench line and supply interdiction: >> >>Hard (-1) + Triple (+1) + Dice (1,1,-1,0) = Success (+1) >>A defensive line of fortifications is established along the borders, and >>the Ice Demon supply line is cut off. Roughly 32,400 Rhudyni and Tanan >>troops are blocking the supply line. >> >>Second, resolve the main battle (note that the size for Rhudyn is about >>three-fifths of its total forces with full mobilization, the remainder >>were used to cut the supply lines, and that the size for Aixelsydan >>represents about two-thirds of their total forces with full mobilization): >> >>Rhudyn-Tana Force: Size 48,600, Force Good (+1) [Base of fair, +1 for >>surprise], Morale Good (+1) [warrior tradition +1] >> >>Aixelsydan Forces: Size 76,000, Force Good (+1), Morale Fair (0) >>[defending homeland +1, lost last battle -1] >> >>Ice Demon Forces: Size ~100,000, Force Good (+1)[will be Fair next turn >>unless supply reestablished], Morale Great (+1)[won last battle +1] >> >>------------------------------------------------------------- >> >>Rhudyn-Tana Battle Value: Force 1 + Morale 1 = 2 >>Rhudyn-Tana Dice: -1,1,0,1 >>Aixelsydani Battle Value: Force 1 + Morale 1 = 2 >>Aixelsydani Dice: -1,-1,-1,-1 >>Ice Demon Battle Value: Force 1 + Size 1 + Morale 2 = 4 >>Ice Demon Dice: 0,1,0,1 >> >>Result: >> >>Rhudyn-Tana: ( 4 + 2 ) - ( 2 + 1 ) = 3 Ice Demon Superior Victory >>Aixelsydan: ( 4 + 2 ) - ( 2 - 4 ) = 8 Ice Demon Mythic Victory >> >>Rhudyn-Tana Morale Check: 1 + Dice (-1,1,1,-1) = 1 Passed >>Aixelsydani Morale Check: 0 + Dice (0,-1,-1,-1) = -3 Failed, Routed >> >>Ice Demon Casualties: 5,000 to Rhudyn-Tana, 5,000 to Aixelsydan >> >>Rhudyn-Tana Casualties: 20,000 dead or unable to return to service >> >>Aixelsydani Casualties: 55,000 dead or unable to return to service >>(40,000 in battle; 15,000 in rout) >> >>------------------------------------------------------------ >> >>Values for forces in the Southern Aixelsydan Theater, start of 1465: >> * Rhudyn-Tana: >> * Force: +1 Good (+1 from combat experience) >> * Size: 28,600 >> * Morale: 0 Fair (-1 from losing battle) >> * Aixelsydan: >> * Force: 0 Fair (-1 from casualties) >> * Size: 21,000 >> * Morale: -2 Poor (-1 from losing battle, -1 from routing) >> * Ice Demons: >> * Force: 0 Fair (-1 for cut-off supply) >> * Size: ~90,000 >> * Morale: +3 Superb (+1 from winning battle) >> >>Rhudyn-Tana had a good plan--but no plan survives contact with the >>enemy. There were far more Ice Demons than expected; coordination >>between units of the army broke down; there was inadequate preparation >>for dealing with goblin-vampires, wolf-riders, and Shadowspawn; there >>was no coordination with the Aixelsydani; and the Aixelsydani broke and >>routed. >> >>The remnant of the Rhudyn-Tana forces retreats back to the old >>Aixelsydani fortifications known as the Timber Veil and dig in. >>Fortunately, the main Ice Demon force chooses to pursue the fleeing >>Aixelsydani army, which manages to reach Port Anorurr, the last port >>city on the southern shore in Aixelsydani hands. The Ice Demons begin a >>siege of the city with the main body. Near the end of the year, a force >>of about 50,000 detaches and begins marching south to reopen their line >>of supply. >> >> >> >>>Action 4 >>>Monster in the East >>>Weight: Single >>>Difficulty: Normal >>> >>>In response to the fleeing villagers from the mountain range the forts >> >>from >> >>>the original Rhudyn movement into Tana will be used as temporary homes >> >>for >> >>>the evacuees. The Tanan home force will be put into action to guard >> >>against >> >>>panic. As the king does not know what he is dealing with, the real >> >>purpose >> >>>of the Tanan forces going into action other than putting on a good face >> >>for >> >>>the public and looking like something is being done they will be asked >> >>to >> >>>find out what the monster is and why he is attacking. A group of >> >>mountain >> >>>men will be hand selected and asked to do recon in this part of the >> >>range to >> >>>help the Tanan forces. If they are successful they will be rewarded >> >>beyond >> >>>what they could hope for. >>> >> >>Normal (0) + Triple (+1) + Dice (-1,1,1,0) = +2 Complete Success >> >>The creature in the mountains turns out to be nothing more than a giant >>cave bear with a toothache. There is some discussion about killing it, >>but cave bears are the totem animal of the local Tana clan. A shaman is >>summoned, and uses his powers and skills to soothe the animal and >>extract the tooth. No longer in pain, the bear returns to its normal range. >> >> >>>---------------------------------------------------------------- >>>To unsubscribe, send mail to celandra-off@phoenyx.net. >>> >> >>---------------------------------------------------------------- >>To unsubscribe, send mail to celandra-off@phoenyx.net. > > > > ---------------------------------------------------------------- > To unsubscribe, send mail to celandra-off@phoenyx.net. > ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net.


