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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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AndrewJanssen
Andrew Janssen

Mon

May 15
2006

04:03

[Cel] Turn 1465 Events

Aryisa (+3): The Asagmari of Aryisa recover fastest from the great 
hurricane of 1464, and take advantage of the disruption it caused to 
expand their territory. The Razanian kingdoms of Tesh, Sayn, and Non 
fall to Aryisa, as does all of Taranta up to the west bank of the 
Taranta river.

Milakanur (+1): Raban of House Shawar is named Master Scourge, 
commander-in-chief of Milakanur's army and navy. Raban is related by 
blood to both the legendary Master Scourge Labon, hero of the Sinari 
War, and to Famiyyun the Conveyor. He shows signs of equalling or 
exceeding Labon's military talent, and like both of his relatives, he 
has considerable personal charisma. He is placed in charge of the forces 
being sent by Milakanur to aid Aixelsydan.

Mir (-3): An earthquake strikes Mirabalpur. There is extensive damage 
throughout the city, and many buildings suffer extensive damage, 
including the University and the Palace of Sorcery. Archmage Eubratos is 
struck by falling masonry which breaks his back at the level of the 
third lumbar vertebra, and both his legs. While he survives the 
experience thanks to his own powers and immediate medical aid, he will 
never be able to walk unassisted again, requiring a wheelchair, 
crutches, a walker, or some form of magical enhancement.

Hria (+1): A strange shipwreck is found washed up on Hria's coast. 
According to the rumors which filter down the caravan routes, no human 
bodies were found on board, only strange creatures made of metal. 
Collectors of curiosities from around the MidSea flock to Bega in hopes 
of seeing or purchasing artifacts from the wreck, but the Hrian 
government confiscates all the real artifacts, resulting in a thriving 
trade in forgeries.

There are also rumors of survivors, but absolutely no proof.
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