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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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Iso88591Qibrahim
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Thu

May 18
2006

22:37



Wikify

[Cel] Why no Tanimbar action for 1464

Well, I know certain parties (including, surprisingly, the Brotherhood of the Night)  in Kaeir were concerned at the possibility of genocide...

I guess I'll wait for the conflict to progress a bit further before I write anything up....

Ibrahim

Douglas Sharp  wrote: Good thing I never was planning total extermation then.  I orginally planned to just push the goblins over the border.  If you want to find out just how hard a creature will fight, put their backs to the wall and give them nothing to lose.  Doug

Andrew Janssen  wrote:  Ok, for the 1464 part of the anti-goblin crusade:

Diff (-1) + Dice (1,1,1,-1) = +1 Complete Success (4 of 5)

The Tanimbari forces are able to concentrate, now that they've pulled 
back from the Sedonian border. This lets them push the goblins, hard. 
The Goblins are forced deeper into the Tanimbari forests, which is both 
good and bad: Good, they've retreated; bad, their backs are to the wall, 
and they are fighting for their lives. The Tanimbari generals warn the 
King and Queen that the cost of the final battle is likely to be 
frighteningly high, if the goal is total extermination. They suggest 
simply forcing the goblins over the border with Torphan.

The advance of the armies overruns many goblin villages--in some of 
them, evidence is found indicating that Exquaestio has been smuggling 
supplies to the goblins from both Sedonia and the Burcancy. Most 
disturbing are the indications that someone very high in the Sedonian 
government has ordered the border guards to turn a blind eye to 
Exquaestio activity on the border.

---------------------------------------------

In game terms, if you try to wipe them out totally next year, be 
prepared for high casualties.

Andrew

Douglas Sharp wrote:
> Yep, attacking the Tanimbar Goblins. I've completed 3 out of 5. 
> 
> Andrew Janssen wrote: Glad to know you're still around and that you're okay.
> 
> Refresh my memory: were you running any strategic actions? If you were,
> I'll resolve them for 1464 so you don't fall behind in them.
> 
> Andrew
> 
> --- Douglas Sharp wrote:
> 
> 
>>Well, I have a interesting story. As ya'll know, Jason is on a dig
>>in southwestern Utah for his internship. I live about two hours
>>away. I blessed my baby on this last sunday (the 7th) and I went
>>down where Jason is at and picked him up to come and particpate. So,
>>at about 7pm I take him back down to his camp. When I picked him up,
>>I didn't have to go out to his camp, I just picked him up at a church
>>where the rest of his group was attending. Well, there is about ten
>>miles of dirt road you have to go on before you get to the camp where
>>he is staying. I drop him off and about 3/4 of the way to the
>>highway, I get a flat. So, I take off the tire and put on the spare
>>only to find out that it is flat too. (I just got a newer van and
>>forgot to check that the spare was ok). So, I was stuck in the
>>middle of nowhere for two hours until some random people out on a
>>night ride came by and took me back to the camp where Jason was at. 
>>So, between that, getting ready for the
>>blessing, taking care of my son, and Walmart switch my schedule
>>around because of some quitting and then someone on vacation, I
>>didn't get a chance to do my action. I will be sending in one soon
>>for 1465. Oh, well, just thought I'd share the interesting turns my
>>life has taken. Doug
>>
>>
>>
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