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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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ChadPowell
Chad Powell

Wed

May 24
2006

01:15

[Cel] Rhudyn full actions 1465

I got a chance to add on to my actions so here is some details.

Actions 1,2,3

The War
with support from calvary, tar pits, fire pits, all sorts of mass trap lines 
and
such all the while heavy artillery taking out the incoming masses.  Walls
being built with pike lines all the works.  The same stratagem as the war
before.  The goal is to make such a mess of the  advancing army that the 
long range weapons rip them apart as they try to advance over the field of 
battle.  The forts built will be placed upon large mounds of dirt, the 
outside area will also have large walls of dirt, three barriers to be exact. 
  The army will fall back as the army approaches making the fort a death 
trap for attackers.  The ice demons will have to rake all three huge dirt 
walls before they can even begin attacking the forts.  The whole time arrows 
and boulders and traps are taking them out.  The army will fall back from 
the walls before the enemy is to close simply because there is no need to 
die on the walls, as they retreat the next wall will be giving them support 
already causing mass casualties to the ice demons.  The retreating group 
will station with the next wall and fight making the second wall even harder 
to break.  The mounds will be higher each time so that the highest point is 
the fort over looking each dirt barrier with the barrier closest to the fort 
over looking the next and so on.  Realizing that that if the forts fall all 
the troops inside will die there will be multiple mages in the forts mainly 
for battle support, healing, and communication but also as the last resort 
to teleport themselves and as many soldiers as possible out of the fort to 
designated portal safe areas.  There will be multiple forts like this across 
the siege line and also at main cities.  The calvary will be in two large 
groups scouting the area.  One will be sent with some of the war mages to 
the siege line for support.  The mages will be able to transport from fort 
to fort and line to line to give word on the enemy.  Because of this 
information will travel quickly from all group.  The area where the siege 
line is at is in fact a very thin piece of land from the coast to the 
mountains.  Due to this navel range support will be effective in the defense 
of the siege line.  This will keep the ice demons from being able to 
concentrate fully on the forts and siege line in an effort to divide their 
forces and attention.  When word of the ice demons approaching the siege 
line is given  the calvary will be placed in the mountains from the south.  
When the battle starts the calvary will hold ranks and wait for the signal 
to advance.  The fort stationed on the coast will fall after putting up a 
descent fight the troops will fall back to the fort where as mass 
teleportation will be ready to begin.  They will transport to the fort next 
to them.  The others that are still holding off the demons will light the 
fort on fire and evacuate out the a small tunnel in the back concealed by a 
rock from the outside.  A part of the tunnel will be designed to collapse on 
trigger to keep the demons from following them.  The far fort on fire is the 
signal for the Cavalry to begin.  In the sense of victory of the fall of the 
first fort the ice demons will hopefully be lured into a false sense of 
victory and begin to push hard and fast on the other forts.  This will leave 
them weak from their south eastern flank.  It is here that the calvary will 
strike first.  The calvary will have the goal of riding into the leader ring 
of the invading army and taking out their leaders before they know what 
happens.  Magic will be in use to keep the calvary from being seen while in 
wait.  It will seem as if their are boulders at the base of the mountain.  
The northern army will be heavily beefed up and will march down from the 
base down to the siege line taking out any ice demon forces in the process.  
As this force travels south they will be asking for assistance from any able 
hand.  They will even combine with Aixlidon forces if they will join.  The 
King himself is riding out with this group for many reasons one being morale 
which will be important here.  His son will be riding out as well to the 
siege line to help the men there.

Weight 3
Difficulty Hard-
sub. defending the forts Normal

Action 4
resuplly all forces

With word of the supposed monster in the east being taken care of the rest 
of the forces except for the bare minimum for safety of the home land will 
be moved.  Even the men of Tana will be asked to go to the battle of the 
north.  Ships will be used for mass and quick transportation.  A decent 
force will be sent to the siege line but most will go the northern forces.  
With these forces all nessacery equipment will go also.  Word will also be 
communicated to Milikanar that land troops are needed, as well as Mir.  With 
plenty of navel force in act from several different lands the real test will 
be on the ground.
A call to arms will be given to all citizens able to fight within the 
southern aixlydon lands.  Every man with a sword or a bow can and will help 
in this battle.  No one will be forced to do so but it will be a big effort 
to get troops and support for Rhudyn on its old soil that was once home.

Weight-1
Diff. Norm.


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