Fudge RPG - Polyhedral FUDGE dice

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From: SpalLino

Date: Fri, 01 Sep 2000 02:31:46 GMT

Subject: Polyhedral FUDGE dice


> The problem I'm having is that when driving to the bar, I'm a very good
> driver and never have an accident, but as soon as someone starts tailing
> me, my driving skill becomes very wild and random and I suddenly start
> making gross mistakes and brilliant maneuvers in near-alternation.  This
> doesn't make sense to me.

Well, to me, in a way it does. When things are going smooth, my driving
skill stays about the same, but with the added distraction of someone
tailing me, icy conditions, etc. then my skill changes. This is due to
things like me not paying enough attention to my driving, added conditions
that I don't deal with every day (ice), etc.

I look at it this way...for typical actions I'm happy just using the 1dF or
2dF. It gives a result close to your typical skill. But, for out of the
ordinary circumstances and factors that can't be controlled (such as battle,
unusual conditions, or having to do something by a dealline like defusing a
bomb) then I use the 4dF. To me, this represents the added conditions that
are not there every day.

Tony Spallino (spallinoaj@dp.net)
www.dp.net/~spallinoaj
"I want a car. Chicks dig the car."

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