Fudge RPG - The Fudgey Princess Bride

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From: EdwardWedig

Date: Fri, 01 Sep 2000 02:47:26 GMT

Subject: The Fudgey Princess Bride


----- Original Message -----
From: Timothy J. Miller 
To: 
Sent: Thursday, August 31, 2000 3:31 PM
Subject: Re: FUDGE: The Fudgey Princess Bride


> "Harvey, Michael"  writes:
>
> > Do you give fudge points to the NPCs? Once I started doing that, and the
> > players *realized* that I was doing it, fights got a lot more
interesting.
> > Major villains with half a dozen FP can take on a whole squad of PCs,
and
> > adding a fudge point to the occasional orc keeps the PCs from getting
too
> > cocky.
>
> How fair is this?
>
> Consider: PCs have a finite set of Fudge points, but are *constantly*
> engaged in activities that may require them to spend them.
>
> Your NPCs have a finite set of Fudge points, *but are only engaged in
> activities that may require them to spend them when they are
> interacting with the PCs*.
>
> Sort of a difference in rate of expenditure, don't you think?
> Personally, I'd call foul.  YMMV.
>

Easy to fix this inequality. The NPC have a finite, but smaller number of FP
than the PCs, because they use them in fewer situations. Getting a proper
and fair ratio would probably take a while to work out, but it could be
done.

-Ed

--
Edward Wedig
aka Doc Brown
Graphic Artist, 3D Designer, Gamemaster, Nice Guy
New Gallery Site at:
http://www.edtheartist.com

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