ghostgames@fudgerpg.com wrote: > > I'm not going to get too deeply into this "logo" or other discussions > right now -- still wading through 300+ messages waiting for me when I > got back from 3 days of gamestore hopping (out of 6 stores visited in > Eastern Mass/Southern New Hampshire last Friday, all had heard of Fudge > and had carried it at one time or another, 4 had Fudge products on the > shelves, and 3 of those 4 had dice available... and I hadn't been to any > of them in several years, and 3 of them I'd *never* been to). Obviously, six is a small sample size, but it sounds good. I wish we had that in central London. (On the down side, it is still only fifty-fify.) > > I *liked* the puzzle pieces, myself. > > Actually, so do I. > Me too. > I'm still tempted to do a "dF" logo that's similar to the "d20" and "d6" > and "d100" logos that are out there now, mainly because the "primary > dice mechanic" seems to be a popular way to distinguish game systems > right now. There's d20, and there's d6. On the other hand, there's Tri-stat, GURPS, RIFTS and the (unnamed but proprietary) WWG system. > Yes, I know, not everyone uses dF, but I disagree that a > dice-related logo would be a turnoff for any large numbers of potential > Fudgers.... 1) Why turn off anyone, large numbers or not, if you can help it? 2) Why not avoid a die logo, just to be on the safe side? > Really, all we need is a logo that's easily recognizable as > saying "This is a Fudge product/site/game/whatever!" Could I add to that a logo that, as far as is attainable, everyone uses and doesn't put anyone off? > Best regards, Likewise, Ian -- Ian McDonald http://www.tardis.ed.ac.uk/~type40/alternative.html http://travel.to/startrekcolony - Star Trek: Colony site & .mov http://www.tardis.ed.ac.uk/~type40/who-rpg.html - Dr. Who RPGs -- ----------------------------------------------- The Fudge List FAQ is at http://fudge.phoenyx.net/ ** Don't start deliberately off-topic threads. **