Fudge RPG - Linking Attributes & Skills

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From: JUghrin

Date: Fri, 04 Oct 2002 19:29:16 GMT

Subject: Linking Attributes & Skills


--- Aaron Clausen  wrote:
> I have a quick question on running without explicit
> attributes.  I'm being
> rather swayed towards no attributes, or perhaps just
> a Damage Capacity
> attribute for combat.  If I were to do this, would
> it be reasonable
> something like "poor intelligence" as a fault, or
> "fast reflexes" as a gift?
> These could affect the outcome of certain actions,
> or at the very least,

I ran like this for a while. It works fine.

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