
| > > The point's to have fun, not cheese them off by making them feel | > > overwhelmed and inadequate. | > | > Three fun words: | > | > Call of Cthulhu | | Yes, but they should only feel overwhelmed and inadequate about | 5-10 minutes before they become Monster Chow(TM). :-) The vital point to remember, for CoC or ANY game, is that the _characters_ can feel anyway that makes for a fun story, provided the _Players_ are never, EVER made to feel overwhelmed and inadequate. If that happens, the GM is simply bad, and should step aside for somebody competent. If the GM and the players are both really good and on their stride, the _characters_ can be miserable and everybody can have a blast gaming it out ;) But that's a balance most novice GMs have difficulty with. || S. John Ross || Husband · Cook · Writer || In That Order || http://www.io.com/~sjohn/blue.htm · sjohn@io.com ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.