
> What I'd like to do (on the off-chance the idea appeals to anyone else) is > to organise a political campaign in which each player runs an organisation > (temple, noble family, guild, town, etc). Play would run in fortnightly > turns using a simulation model to handle the population dynamics AND to > accept and implement player commands. You mean like the PBeM game 'Absolute Power'? Sounds similar. Another path would be to take the route that Firan has with their tabletop-to-online game. (http://www.legendary.org/~firan/) Exceedingly good documentation. __________________________________________________ Do You Yahoo!? Bid and sell for free at http://auctions.yahoo.com ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.