At 08:52 PM 11/13/99 -0500, Steve Barr wrote: > >I like the idea of using a deck of Tarot cards you like and >assigning meanings to the cards, or just use appropriately named >ones. If all your players are not trustworthy, you can always do a >'card check' to make sure that card is unique (i.e. you don't have >it and none of the other players have it). Of the few decks I've >seen, the Crowley (Thoth) Tarot deck is the most impressive: >http://www.fourthdimension.net/cgi-bin/read/0 (keep incrementing >the number [ http://www.fourthdimension.net/cgi-bin/read/1 ] etc. >and you get to see relatively large images of the cards, which >nonetheless don't do them justice). > I've used tarot decks for flavor in games often. One Amber game I run (A Common Disaster) uses the Robin Wood tarot as the trumps of choice because I could fit them nicely to the Amberites. I've used the Amber Tarot, of course. But my favorite tarot, overall, is the Cosmic Tarot. Wonderfully readable, good imagery, and I love the deck in general. I'd highly recommend giving that and the Robin Wood (another nicely readable deck) a lookover if you're thinking of incorporating tarot into the game. Of course, I might just be saying this because I get really nasty vibes from the Crowley Thoth deck. *sighs* D. +-------------------------------------------------+ | Deb Allen (Atwood?) / D-Singer / Tryslora | | d-singer@albany.net / deb_allen@fac.com | | http://www.albany.net/~d-singer | +-------------------------------------------------+ | The Black Road -- an Amber DRPG Convention | | http://www.theblackroad.org | +-------------------------------------------------+ | "You must never run from anything immortal. It | | attracts their attention." | | - _The_Last_Unicorn_ | +-------------------------------------------------+ ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.


