
This is one that I've been thinking about for a while. How much do you actually care about balance? Personally, I don't care at all. If you're willing to kill characters off, then I guess you can say your game is balanced, but unless you are, the game is always tilted in the player's favor. Since I like to have fun and don't want to deal with pouty players who've just had their favorite character killed, I don't give a flip about making sure that they don't get too big for their britches. Also, if they get powerful, I have no problem coming up with powerful things to send against them. So, there's always some challenge; but who needs balance? I am at one with my duality... _____________________________________________ __________ Try Visitors(tm), a UFO RPG, at http://homepage.av.com/visitors ______________________________________________________________ Love is in the Air...on a 747 to Paris ... Click here to Win !!! http://shopping.altavista.com/vday.sdc?campid=682421084 ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.