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CarlCravens
Carl D Cravens

Mon

Feb 21
2000

13:37

Balance? BALANCE?! We don't need no stinkin' balance!

On Tue, 15 Feb 2000, Rolando R. Gomez wrote:

> I try not to kill players.

That's a good thing... they probably frown on roleplayers in prison.  If
my wife didn't kill you before the trial. 

>          Don't be afraid to hurt them but avoid killing them outright.  If 
> they do something dangerous or foolhardy ( er, say crawling down a storm 
> pipe head first after a unknown creature)  give them an out.  I

It was a very in-genre action.  (Of course, it occurs to me that this is a
genre in which the monster is usually introduced by killing someone.  But
don't forget... it's never a main character that dies!)

--
Carl D Cravens (raven@phoenyx.net)
Ho! Haha! Guard! Turn! Parry! Dodge! Spin! Ha! Thrust!

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