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MikeF
Mike Feldhusen

Mon

May 1
2000

19:09

Getting Players to Post

On Mon, 1 May 2000 Noctifer@aol.com wrote:

> From: Noctifer@aol.com
> 
> > Here's an even bigger PBEM problem, IMHO.  Players want 
> >  to post each turn, they just post meaningless stuff (as far 
> >  as the plot line is concerned).  I was in a Star Trek game 
> >  once for several months, and the ship never made it out 
> >  of the starbase!
> 
> Hey!  I had fun running that game!
> 
> Assuming, that is, this is the same Thom that played Lieutenant Pierre Buyoya 
> in my old Exeter game...
> 
> In my defense, the first adventure took place before the ship left 
> starbase...somebody sabotaged the engines, there was an explosion, and a 
> subsequent explosion.  Yeah, I could'a tried to move things along more 
> quickly than I did, but I didn't want to squelch anyone's role playing and, 
> hell, it was my first time running a PBEM.

And here I thought he was talking about _Excalibur_, which also had the
ship be sabotaged (the computers), no explosions though (unless you count
the Captain/XO exchanges. . .).

Coincidentally, it was also *my* first time running a PBeM.

--
Michael Feldhusen
mike_f@io.com


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