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TanGent
Robert A. Howard

Sun

May 7
2000

00:10

The power of prophesy

I've been playing fast and loose with prophecies in my campaign. The wizard of the group has been the focal-point of a prophecy dealing with a mad sorcerer's attempts to gain Godhood. And recently things came to a boil.

The group just found out that their leader (the wizard PC) is descended from one of the most reviled sorceresses in history, Iggliv Shadowbourne. (The last name isn't known to most historians even, and she was last seen 3,000 years ago.) She was actually quite... well, she wasn't the demon they expected. She offered the wizard the Shadow sword (a shadow blade with the ability to channel and deflect magickal energies) and the Book of Bone, a tome of sorceress Death magicks. Expecting a trick, they stalled... and that's when the true enemy arrived, taking the sword and tome using a Timestop enchantment.
The mad Sorcerer? Iggliv's father. Who has been imprisoned magickally for over 3,000 years, and only released a couple decades ago (by the grandfather of the Fire Shaman, though they don't know that). Garrick plans on using the Book of Blood (which he has already stolen after the wizard accidentally opened it... he was the only one who could), the Book of Bone, and the Book of Flesh to finish the Prophesy and achieve Godhood. (Seeing that he's the one who had the visions and wrote the Prophesy, he knows how. *grin*)

My problem?

Well, the group now wants to *know* what the prophesy is.

I've been using time-honored techniques of evasion and lying and downright refusing to give it to them. (Time-honored that in other instances in literature of prophesy, we never get to see it. Nor (often enough) do the heroes. The Belgariad, The Wheel of Time, etc.)

However... I doubt I'll be able to put it off anymore.

Any suggestions on how to go about writing a prophesy? Or how I can again avoid telling them it? :) Though I don't know how much longer they'll let me live if I keep on dodging that particular bullet... :)

Rob
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