
On Sun, 11 Jun 2000, Charlton Wilbur wrote: CW>Right - and while I'm not arguing (as some seem to be) that these CW>differences do not exist, I'm pointing at a couple reasons for the CW>differences. What annoys the living @#$% out of me is the continued CW>use of "masculine" and "feminine", which are exceedingly vague and CW>often mean little more than "good" and "bad" (or "bad" and "good," CW>depending on who's applying them). Well, but if we're *discussing* the differences between men and women playing games (which is what this subthread is hypothetically about, not that we have to be that bound by the subject line), it seems not unreasonable to classify certain traits as masculine or feminine, at least within the context of that discussion. When you're talking about that trait in terms of a particular person, then yeah, it's not very meaningful to say "I have a somewhat masculine playing style" (unless I'm discussing why I happen to run a roleplaying rather than a simming server, with a mostly-male membership, f'rinstance). -- Karen J. Cravens silver@phoenyx.net ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/