
From: "Tangent"> Well, what do you all think of the new rules for D&D 3rd edition? > > Personally, I like much of what I see. If you're interested in details, rpg-create (rpg-create@egroups.com) has just hacked it up, chewed the pieces, spat the remains into a bowl and swilled it around to see what floats to the top. Hmm, that might be a bit gross, but then portions of the 'discussion' were just as unpleasant. There is agreement that there are improvements, but those who dislike it's mechanics (hit points and armour class primarily) don't seem to find worthwhile improvement. Those who currently play AD&D all seem to agree that it's a solid and useful improvement. The weapons and armour list got trashed fairly thoroughly, but there was reference to at least one web-published rebuild for historical accuracy and sensibleness (ie, no thirty pound double-bladed swords) so you should be able to cut the worst out of it. Personally I just tuned out. The reasons I quit AD&D were because the game wouldn't support what the players wanted their characters to become - the class system was just too two-dimensional and restrictive. I had other problems with it too and can't see any rebuild which is still AD&D doing what I want. And for those times when we just want to relax and monster-bash we play AD&D because we know the rules and have the manuals. 3E confuses that. Chris Tutty ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/