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AlanTHaley
Alan T. Haley

Thu

Dec 14
2000

16:49



Wikify

Combat and Plot (was: weak characters == really roleplaying)

>Without conflict, you have no plot.  As combat is by definition
>conflict, it seems to me that combat could be very useful in
>advancing the plot.
>
>--- Jeff Stehman

I agree that without conflict there is no plot.  Hoever, combat should be 
viewed as a plot element that can be overused (or underused for that matter) 
and thus go from a plot driver to a plot killer.

This applies to other plot elements as well.  Political intrigue can be a 
great plot element and make for a memorable story, but session after session 
could be too much.

The exact mix of plot elements that would be considered optimum will differ 
with each group, but that's another topic entirely.

Alan H.
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