Home | Forum | Unread | Sign in | Sign in | Beta? | Wiki
The Phoenyx
your roleplaying community

discussion > gamers > main

GAMERS is about roleplaying games (including sims) and almost anything of interest to the average roleplayer.
Subscribe | Unread | Recent | Group options | Topic options | Post
WhytCrow
whytcrow

Thu

Dec 14
2000

20:50



Wikify

Persuasion and PCs

Ok, here's a new topic that I face Friday eve (and in general).  I'm 
running a Brave New World game (if, by the strangest coincidence, any 
of my players are on this list, you may go away now.  Not for you.). 
It's a superhero game, with very low-level powers.  One of the powers 
available adds to a char's charm/persuasion rolls.  Described in the 
text as "someone who can sell ice makers to Eskimos."

It isn't mind control, but rather that whatever they say seems to be 
reasonable.  The PCs are going up against one of these types of chars 
in the next confrontation (may not be a fight...you never know with 
these guys).

I hate to have everything come down to a die roll:  "Roll your 
Scrutinize vs his Charm."  That is anti-climactic, let's the players 
know Something Is Up, and many players hate being told how their char 
reacts.  Now, it is a superpower, but I don't want to be too obvious 
about it.  It isn't supposed to be an obvious kind of thing.

My plan as of now is to allow them to react as they wish as long as 
they aren't completely against the situation...and make them roll 
otherwise.  Sure, they'll get bonuses for it being a tense situation, 
but even still...this is a power after all.

I don't even know if I've explained the problem well.  It is an issue 
in any game where there are rules for influence, etc.  The players 
get to roll to use the same powers on the NPCs, but you shouldn't 
dare ask them to roll against an NPCs attempt.  And sometimes, they 
refuse to react when the NPCs do the same things they do 
(Intimidation has been, on occasion, a great example of this.  The 
PCs can intimidate all they want and get huffy if it doesn't 
work...but they are *never* intimidated).

Any thoughts or advice?

Thanks,
Jennifer
The White Crow
FUDGE Deryni and Brave New World stuff:
http://www.io.com/~whytcrow/
"I love being married. It's so great to find that one special person you
want to annoy for the rest of your life." -- Rita Rudner
----------------------------------------------------------------
GMAST Home Page:  http://www.phoenyx.net/gmast/

Subject (required)




 
Refresh