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WooDelf
woodelf

Sat

Jan 6
2001

14:35

weak characters == really roleplaying

>Some of that was the GM's fault for not providing the right kind of
>opportunities for the character... and eventually he did, by murdering the
>character's entire family (the weaving house he worked for) both freeing
>him from his duties as a merchant and giving him a goal.  His schtick
>became "merchant of vengance"... 'cept he was poorly equipped to wreak
>vengance on the powerful priesthood that murdered his family to hide a
>political secret.

well, given a long enough campaign and the right mentality on his 
part, he could have become equipped.  it worked for the Count of 
Monte Cristo.  ;-)

woodelf                <*>
woodelf@rpg.net
http://members.home.net/woodelph/

"Do not meddle in the affairs of FERRETS,
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THOSE WHO ANNOY THEM!"
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