
I hate it when my serious games turn silly...as player or as GM. When it hits that point, I will let it ride through the session as long as it stays reasonably on-topic. If it gets out of control, or is mostly OOC commentary, then I stop it and tell people to get focused. If I feel it is a trend, I stage a post-session meeting, or via email between sessions. I ask if everyone is enjoying the game, if they need a break, etc. Then maybe we do something else for a while or people get refocused without the need for a break. If it continued unabated, I'd lose my own enthusiasm for the game I think. If we want to be silly, then we can just whip out some board games and play them instead (or something like Paranoia, which is meant to be silly). Jennifer -- The White Crow Author: The Deryni Roleplaying Game (Coming Nov. 2001, Grey Ghost Press) My RPG pages: http://www.io.com/~whytcrow/ Living Writing: A Column at http://www.free-epress.com/columns/index.htm ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/