Home | Forum | Unread | Sign in | Sign in | Beta? | Wiki
The Phoenyx
your roleplaying community

discussion > gamers > main

GAMERS is about roleplaying games (including sims) and almost anything of interest to the average roleplayer.
Subscribe | Unread | Recent | Group options | Topic options | Post
DarkeChilde
Bill Hein

Wed

Jun 6
2001

06:36

Online game rules

nearly any system could be run online (Even deadlands, though the card bit
is a pain).  It's not the rules that are the problem, but the online part.
For some reason, it's damn hard to get players to take an online appointment
time seriously.  And the face to face thing suffers, and that's a big part
of it for me.

On a side note, is anyone using the GRIP system?  How about WebRPG?  Anyone
use both?  Anyone compare them to to straight IRC?  How about PBeM?  See
where I'm going?

Darkechilde
darkchil@rea-alp.com
ICQ#12901136
MSMessenger Darkechilde13@hotmail.com
AOLIM Darkechilde2001@aol.com
www.bill-hein.com

> -----Original Message-----
> From: gmast-error@phoenyx.net [mailto:gmast-error@phoenyx.net]On Behalf
> Of M. Jason Knight
> Sent: Tuesday, June 05, 2001 11:51 PM
> To: gmast@phoenyx.net
> Subject: GM: Online game rules
>
>
> To rob a topic from another group, "Why
> isn't there a game system out there
> designed directly for online gaming?"
>
> I've considered this, and I know what my
> answer is, but I'm not happy with it.
> Thoughts?
>
> ----------------------------------------------------------------
> GMAST Home Page:  http://www.phoenyx.net/gmast/
>

----------------------------------------------------------------
GMAST Home Page:  http://www.phoenyx.net/gmast/

Subject (required)




 
Refresh