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MichaelOrton
Michael Orton

Fri

Jun 8
2001

22:21

When Games Get Silly

No, I won't be at Origins.   I have this feeling it is on the other side of
the Atlantic and I'm not ready to take my holiday just yet.

But I'm going to remember that concept for a while....

Are you using the GURPS B&B rules or the original?

Rgds,
Michael.

-----Original Message-----
From: Coyt D. Watters 
To: gmast@phoenyx.net 
Date: 07 June 2001 04:21
Subject: Re: GM: When Games Get Silly


>On 6 Jun 2001, at 20:14, Michael Orton wrote:
>
>> The bunnies get into Warehouse 23?
>
>Usually they do, if they can pass the highway, electrified fence and the
cyber-
>enhanced K-9 and Rex2001.01.a ...
>
>Not to give it away, if you're planning on playing either session at
Origins,
>move on citizen...
>
>White Spot (from GURPS Villains) figures predominantly in the first
session,
>the warehouse is just a backdrop.
>
>My favorite quote from a player (at last year's Origins), Juniper, the
>trickster, upon encountering an NPC who was accosted and detained by the
other
>characters, "What could I do with an unconcious, tied up weasel?"
>
>
>
>
>
>================================================================
>-Coyt
>"The Internet, billions of electrons with nothing better to do."
>----------------------------------------------------------------
>GMAST Home Page:  http://www.phoenyx.net/gmast/
>


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