
Thanks. Pretty much what I said to her. I'm wondering if I should advise her to game-master a rules-light system like Fudge, or something slightly more complex like GURPS, the FUZION system, or D&D 3e. (We currently play in a fantasy campaign using the 3e rules.) I'm leaning towards the latter so she will have "support" from the rules until she gets use to "winging it." Joel >From: Michael Feldhusen>Date: Thu, 21 Jun 2001 15:48:27 cst > >Plan as much as you can and then be willing to be flexible. > >No game plan survives contact with the players. > >Basically, know what you want to do with each session but be willing >to change your plans based on what the players do. > >-- >Michael Feldhusen ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/