
On 21 Jul 2001, at 18:55, Deb Atwood wrote: > There are rules, so no more arguments over whether something > did or didn't happen. This isn't always true, though, since we're including roleplaying outside the conventional niche (i.e., simming, which is the independently-developed, who's-Gary-Gygax version of roleplaying born mostly on AOL)... I'd rather there was no mention of "rules" per se (there'll be other, more detailed how-to's covering games with rules, improv-style games where the only rule is "no blocking", and things like that). Inclusiveness is key here, we're targeting people *way* outside the standard roleplaying demographic. -- Karen J. Cravens (silver@phoenyx.net) ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/