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MeeraBarry
Meera Barry

Tue

Aug 21
2001

07:10

Breaking out of Game Fiction

On Sat, 18 Aug 2001, Michael Orton wrote:

> Well, if you hate reading game related fiction, why do you read it?

	Sometimes I don't know until I get to page twenty, and then
	I try to still give an author a "chance."  

	Also, I'm an Amber GM.  One of the legitimate ways to 
	build characters up is by producing game fiction, within the
	system.  While I could certainly suggest that it's not
	available for my game, I like to think I might find a
	fourth or fifth author I can read.  

	Just as long as it's not poetry. [grin]

> If someone has an ability to write 30 pages a day of campaign related stuff
> that might be all very well, but who is going to read it? 

	Without condemning certain authors by name, there is a good
	deal of "published" game fiction I occasionally run across.

> reaction is that when I have a story in my fingers nothing else is going to
> come out of them until the story is on file.   
	
	I was reading the reaction of a friend to, "What would I be
	producing if I wasn't gaming?" and his response fit fairly
	well some of my quandry: Where is the muse?

	The games inspire me; I get feedback quickly on what's working,
	and I'm not entirely in control.  Could I be confident
	(rather, "disciplined") enough to write without that?

	I'm still thinking...

\\ Mb \\
mabarry@xpert.net

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